AR/VR Frameworks

Our specialists utilize the best AR VR development frameworks, like Unity XR, Unreal Engine VR to ARKit and ARCore, to develop immersive, high-performance experiences. INFINITY-UP team operates in a variety of AR and VR development frameworks, such as OpenXR, Vuforia, MRTK, Meta XR SDK, depending on the needs of a project. The proper choice of AR VR frameworks is vital for performance, accuracy of tracking and device compatibility in case of AR and VR development. We provide our customers with AR/VR projects in all major platforms, including WebXR browser experience and SteamVR/Oculus SDK builds.

What Are AR VR Frameworks?

AR VR frameworks are SDKs that provide the tracking, rendering, and device tools needed to build AR and VR apps. They give developers a ready-made AR VR technology stack instead of building from scratch.

How AR VR Frameworks Work

Tracking

Frameworks like ARKit, ARCore, and SteamVR SDK track device position, hand movement, and surroundings in real time.

Rendering

Displays 3D content either aligned with the real world (AR) or creates an immersive environment (VR) using software frameworks like OpenXR.

Device Integration

Connects the app to headsets, controllers, and sensors so AR/VR frameworks support multiple devices without separate code.

Output

The final experience is delivered through the headset display or camera overlay, powered by underlying AR/VR development tools.

Benefits of Using AR VR Frameworks

Faster development

An already established AR/VR technology stack ensures that there is no need for development of tracking, rendering and hardware interfaces from the scratch, which saves significant development time.

Cross-device compatibility

Frameworks like OpenXR and WebXR let one build run across multiple headsets and devices instead of coding separately for each.

Reliable tracking & performance

Applications such as ARKit, ARCore, and SteamVR SDK are developed and supported by the platform providers, providing reliable tracking accuracy.

Access to proven technologies

Using established technologies used in AR VR development reduces technical risk compared to building custom low-level systems.

Scalable for game development

The same frameworks used for enterprise AR/VR apps scale into AR VR game development technologies, supporting everything from simple AR filters to full VR games.

Popular & Best AR VR Frameworks

Unity XR
Unreal Engine VR
ARKit
ARCore
OpenXR
Vuforia
MRTK
Meta XR SDK
Oculus SDK
SteamVR SDK
WebXR
Niantic Lightship

Our AR/VR Development Process

1

Discovery & Planning

We define the platform, target devices, and use case, choosing the right AR VR development frameworks for the project.

2

Framework Selection

Based on the target platform, we choose from Unity XR, Unreal Engine VR, ARKit, ARCore, WebXR, or other frameworks in our stack.

3

Prototyping

We build a testable AR/VR prototype early to validate tracking, interaction, and comfort before full development.

4

Development

Full build-out of the experience, assets, interactions, tracking, and rendering come together using the selected AR VR technology stack.

5

Optimization

We tune performance for target devices, ensuring smooth frame rates and stable tracking across headsets or mobile AR.

6

Testing & Launch

Cross-device testing on real hardware, then deployment to app stores, headset platforms, or the web.

Client Success Stories

What Our Clients Say

Frequently Asked Questions

What's the difference between ARKit and ARCore?
ARKit is Apple’s AR framework for iOS; ARCore is Google’s equivalent for Android.
It’s an open standard that lets one AR/VR build run across multiple headsets without vendor-specific code.
Yes, frameworks like Unity XR and WebXR support mobile, headset, and browser-based AR/VR projects.
Yes, it lets AR/VR experiences run directly in the browser with no app install required.
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